Gallery风格库

Metroid Prime Scan Visor

ProMax

The Metroid Prime Scan Visor is Samus Aran's in-helmet heads-up display: amber-orange scan reticles and cyan holographic data widgets rendered over the black interior of the helmet. The world shows through curved visor glass, tinted and refracted, with rain-on-glass beads and scanline glints.

This system distills that diegetic interface into a design language — a black ground, glowing scan-orange and data-cyan signals, angular wide-set glyph type, and targeting frames that lock onto content like scan points.

《银河战士 Prime》的扫描护目镜,是萨姆斯·阿兰头盔内的平视显示器:琥珀橙色的扫描准星与青色全息数据组件,叠加在头盔黑色内壁上。外界透过弯曲的护目镜玻璃折射进来,色调偏冷,带着雨珠与扫描线的反光。

本设计系统将这套"叙事内界面"提炼为一套设计语言——纯黑底色、发光的扫描橙与数据青信号、棱角分明的宽体异形字,以及像扫描点一样锁定内容的瞄准框。整体冷峻、科技、克制而充满张力,专为深色界面与战术化信息呈现而生。

Learn more about the Metroid Prime Scan Visor style深入了解 Metroid Prime Scan Visor 风格

  • Origin来源Japan / United States (Nintendo IP, Retro Studios, Austin TX)日本 / 美国(任天堂 IP,Retro Studios,德州奥斯汀)
  • Period年代2002, sci-fi (GameCube era); helmet-HUD visual language ~2002–2007
  • Designer代表人物Retro Studios · Nintendo · Mark Pacini · Gene Kohler
  • Movements所属运动First-person helmet-HUD design · Diegetic sci-fi interface · GameCube-era 3D UI

Web examples网页示例

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Slide examples幻灯片示例

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