About Hollow Knight
A dark system drawn from Team Cherry's Hallownest: ink-navy caverns, a bone-white mask, and menus that sit on pure black under hairline white filigree. Titles are set in Cinzel's carved capitals and lore runs in EB Garamond, so every screen reads like an inscription found underground.
Colour arrives sparingly, the way it does in the game's regions: City of Tears rain-blue for panels, Greenpath teal, Hive honey-gold for Geo and highlights, Hornet's crimson for danger. A few elements, a lot of darkness.
- Origin
- Adelaide, South Australia
- Era
- Kickstarter 2014; released 24 February 2017 (PC), Switch 2018; content packs 2017–2018
- Key figures
- Ari Gibson · William Pellen · David Kazi · Christopher Larkin
- Movements
- Metroidvania · Hand-drawn 2D animation · Crowdfunded independent games
Hollow Knight design spec
Colors
Typography
The other 11 sections — buttons, cards, spacing, motion, techniques and more — open once you unlock. Download the DESIGN.md or send it to your AI in one click. Unlock once, yours forever.
Sign up nowStyles similar to Hollow Knight
Also inspired by film, games & music, with a close feel.