About Metal Gear Solid Codec
The Codec is the radio-call screen of Metal Gear Solid, the 1998 PlayStation game Hideo Kojima made at Konami Computer Entertainment Japan. Every briefing, hint and confession in the game plays out on it: two green portrait windows facing each other across a black screen, with a frequency like 140.85 glowing between them.
This system keeps that layout. Black stays black, the one bright green is saved for live data, and light-grey Arimo subtitles do the talking.
- Origin
- Tokyo, Japan
- Era
- 1998 — released in Japan on 3 September 1998 and in North America in October 1998 on PlayStation
- Key figures
- Hideo Kojima · Yoji Shinkawa
- Movements
- stealth action · PlayStation-era cinematic games · Japanese mecha design
Metal Gear Solid Codec design spec
Colors
Typography
The other 11 sections — buttons, cards, spacing, motion, techniques and more — open once you unlock. Download the DESIGN.md or send it to your AI in one click. Unlock once, yours forever.
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