Surviving Mars is Haemimont Games and Paradox Interactive's 2018 colony-building sim — a retro-futurist take on terraforming the red planet, modeled on the bright optimism of 1960s science fiction. White geodesic domes and teal life-support lines glow out of deep Martian night, while rust-orange regolith dust gives every surface its warm, hopeful temperature.
The design system distills that aesthetic into rounded forms, dome-grid geometry, and pill buttons. Nothing is sharp; everything is soft, friendly, and confident — the look of a future people once believed in.
《火星求生》(Surviving Mars)是 Haemimont Games 与 Paradox Interactive 于 2018 年推出的殖民建造模拟游戏,以复古未来主义的笔触改造红色星球,灵感源自 1960 年代科幻的乐观气质——《逃离地下天堂》《超级战警》《机器人总动员》中那些圆润的形体、明亮的穹顶与铁锈橙的火星沙尘。
白色测地线穹顶与青绿色生命维持管线,在火星深夜的暗色背景中发出微光。本设计系统将这一语汇凝练为圆角形体、穹顶网格几何与胶囊按钮:没有任何锐角,一切柔和、友善而自信——那是人们曾经相信过的未来。
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