About Surviving Mars
Surviving Mars is Haemimont Games and Paradox Interactive's 2018 colony-building sim — a retro-futurist take on terraforming the red planet, modeled on the bright optimism of 1960s science fiction. White geodesic domes and teal life-support lines glow out of deep Martian night, while rust-orange regolith dust gives every surface its warm, hopeful temperature.
The design system distills that aesthetic into rounded forms, dome-grid geometry, and pill buttons. Nothing is sharp; everything is soft, friendly, and confident — the look of a future people once believed in.
- Origin
- Eastern Europe (Haemimont Games, Bulgaria; Paradox Interactive, Sweden)
- Era
- 2018 (game); 1960s retro-futurist aesthetic lineage
- Key figures
- Haemimont Games · Paradox Interactive
- Movements
- 1960s retro-optimism · mid-century rounded modernism · colony/terraforming sci-fi
Surviving Mars design spec
Colors
Typography
The other 11 sections — buttons, cards, spacing, motion, techniques and more — open once you unlock. Download the DESIGN.md or send it to your AI in one click. Unlock once, yours forever.
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