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System Shock (Citadel cyberspace) — Cover

About System Shock (Citadel cyberspace)

System Shock drops the player aboard Citadel Station against SHODAN, the rogue AI whose cyberspace renders as neon-green wireframe vector corridors over a pure-black void. Terminals glow in phosphor green with scanline CRT grime, while magenta and purple mark hostile data and SHODAN's threat.

This design system distills that 1994 immersive-sim into screen language: harsh glowing green, pixel-terminal type, glitch artifacts, and the void as ground — never soft, never clean.

Learn more about the System Shock (Citadel cyberspace) style

Origin
North America (USA)
Era
1994 (Looking Glass original); Nightdive remake ~2023; 1990s CRT/cyberpunk
Key figures
Looking Glass Technologies · Nightdive Studios · SHODAN
Movements
Immersive-sim cyberpunk · 1990s CRT / cyberspace aesthetic · Vector wireframe interfaces

System Shock (Citadel cyberspace) design spec

Colors

Background
Surface
Primary
Secondary
Accent
Text

Typography

Press Start 2PHeadings
VT323Body
Share Tech MonoMono
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