WHAM! HOUSE Chapter 02 / Chase craft
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A rulebook for laugh-speed stories

The chase is the system

Loud ink, quick turns, and one clean beat before the next collision.

WHAM

Every frame earns a laugh

Scarlet fields and ink-black contours make the gag legible before it lands.

SETUP

Impact gets its own punctuation

Gold plaques and yellow bursts mark the collision, then leave room for the next beat.

WHAM

Motion pulls the eye forward

Diagonal trails send attention from the lower-left setup to the upper-right payoff.

DASH

The cut keeps the joke alive

Short labels, hard shadows, and clean pauses make each reveal feel timed.

CUT
This is the Tom and Jerry (1940) design system, applied by Curio — a design-style library for AI agents. Full Tom and Jerry (1940) guide → designbycurio.com/learn/tom-and-jerry-1940