Zone Labs · Game Analytics
Slide 03

Only 9% ever reach the final boss

Zone-by-zone player drop-off across 2.4M play sessions · Q4 1991

Player Reach by Zone % of total sessions reaching each zone
100% 75% 50% 25% 0% 100% 61% 47% 33% 24% 16% 9% GREEN HILL MARBLE SPRING YD LABYRINTH STAR LIGHT SCRAP BRAIN FINAL ZONE ACTS 1–3 ACTS 1–3 ACTS 1–3 ACTS 1–3 ACTS 1–3 ACTS 1–3 FINAL
This is the Sonic the Hedgehog (1991) design system, applied by Curio Design — a design-style library for AI agents. Full Sonic the Hedgehog (1991) guide → designbycurio.com/learn/sonic-hedgehog-1991