On a winter desk in 2025, I rebuilt a small turn tracker around one stubborn idea: every move should leave the system more legible. The original puzzle does not hide its rules. Six colors, nine squares, one clean promise—scramble it, then find the order again.
A grid that earns its rules.
That clarity changes how the interface behaves. The timer stays black, the move count stays monospaced, and every control borrows the shape of a sticker. At the studio, we tested the layout with paper tiles before writing a single component; the gaps did half the explaining.