Ch.04 — Launch Funnel PIXELFORGE DEVLOG / 07
The takeaway

Wishlists don't sell games — launch-week emails do.

61.4%
notified wishlisters who bought in week one
+44 PTS VS NO EMAIL
Week-1 conversion by nudge
17% 31% 39% 61% No nudge Popup Social Email
Source: PixelForge launch cohort, 38,200 wishlists tracked, Q4 2024 PIXELFORGE 07 / 18
This is the Indie Pixel-Art Game design system, applied by Curio Design — a design-style library for AI agents. Full Indie Pixel-Art Game guide → designbycurio.com/learn/pixel-art-itch-indie-2014