Coinop Quarterly VOL. 04
HI-SCORE 03 880 STAGE 01-OF-06
KEYNOTE ARCADE CANON, 1980

Press Start. Hold The Quarter.

Forty years of cabinet logic, distilled — one disc, four ghosts, a cobalt maze, and the only palette that still reads from across an empty arcade.

This is the Pac-Man (Namco 1980) design system, applied by Curio Design — a design-style library for AI agents. Full Pac-Man (Namco 1980) guide → designbycurio.com/learn/pacman-namco-1980