02 Chapter 02  /  Field systems
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Brightline operating principles

The field stays readable

Make the call instantly

Priority cues land in under one glance, even when the match turns loud.

01 / Clear

Keep allies in the loop

Cyan signals surface position, status, and the next useful action.

02 / Connected

Turn momentum into motion

Orange markers make objectives legible from first step to final push.

03 / Forward

Leave room for the team

Every surface clears a path for coordination instead of competing for attention.

04 / Together
This is the Overwatch (2016) design system, applied by Curio — a design-style library for AI agents. Full Overwatch (2016) guide → designbycurio.com/learn/overwatch-2016