CH 02 · SCAN LOG//AEGIS HELMET INTERFACE PROTOCOL
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OBJECT ANALYSIS · CONFIDENCE 98.4%

What the visor reads first

01

Threat before texture

The reticle locks the hostile silhouette in 40ms — color and detail render after the lock holds.

02

Data widgets stay cool

Cyan telemetry floats on a separate layer so glyph readouts never bleed into the orange scan signal.

03

Rain reads as range

Droplet distortion on the curved glass doubles as a depth cue — closer threats refract sharper.

04

Glyphs over sentences

Wide angular alien type carries one fact per frame — the helmet never asks the operator to read a paragraph.

This is the Metroid Prime Scan Visor design system, applied by Curio Design — a design-style library for AI agents. Full Metroid Prime Scan Visor guide → designbycurio.com/learn/metroid-prime-scan-visor