GIRDER//81
CHAPTER 04 / PLAYFIELD TELEMETRY
SLIDE-DATA  04 / 06

EACH GIRDER ADDS TIME TO THE CLIMB.

Clear time rises from 118 to 292 seconds across six rounds.

CLEAR TIME / SECONDS
R6  LONGEST RUN  ·  1 PLAYER SAMPLE
This is the Donkey Kong (1981 Arcade) design system, applied by Curio — a design-style library for AI agents. Full Donkey Kong (1981 Arcade) guide → designbycurio.com/learn/donkey-kong-1981