How Problems Take Shape
Color encodes difficulty instantly
Six route grades, six hold colors — a climber reads the wall before touching a single hold.
Spacing dictates movement, not decoration
Every hold placement forces a specific body position — distance between grips is the real design variable.
Raw materials stay honest
Plywood panels, bolt grids, polyurethane holds — nothing is cladded, nothing is pretending to be something else.
Iteration is the only method
A route gets set, tested, stripped, and reset — the wall is never finished, only versioned.