Chapter 02 · The sweet spot
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A recipe for repeat delight

Make every move count

1

Set the board for a rush

Clear a bright path first; every match opens the next delicious move.

2

Small matches build big momentum

Chain four colors and the board keeps handing you reasons to play on.

3

Make progress impossible to miss

A candy-filled meter turns each cleared row into a visible little victory.

4

Leave room for one more

Soft edges, loud rewards, and a generous replay keep the next turn close.

This is the Candy Crush (2012) design system, applied by Curio — a design-style library for AI agents. Full Candy Crush (2012) guide → designbycurio.com/learn/candy-crush-2012